To successfully find every secret present in the game, the players are required to not only finish the game once but to also replay the game and enter the final confrontation wielding a different main weapon (with or without the powerful Water Sword). The movement of the Prince was enhanced with new parkour and freerunning-styled moves and greatly enhanced combat options. In stark difference to the original game, the world that can be explored in this game is non-linear and promotes user exploration and backtracking to previously visited zones where new content and secrets can be found (often in different time periods that are unlocked by Prince’s powers). Set seven years after the events of Prince of Persia: The Sands of Time, this game gives the player the chance to experience a large 20-hour cinematic campaign that skillfully mixes 3D platforming, exploration, and combat sequences. Of course, the popular time-rewind system that was popularized in Sands of Time returns again in Prince of Persia: Warrior Within, this time allowing the Prince to use the powerful Sand powers that can knock all enemies around him. Built on top of the engine that has powered the critically acclaimed and highly commercially successful Prince of Persia: The Sands of Time from 2003, this new adventure of the Prince managed to add many new features which include the improved presentation style, more streamlined and dynamic combat, ability to wield two weapons at a time, a versatile combo system, finishing moves, and much more. Prince of Persia: Warrior Within (also known as Prince of Persia 2: Warrior Within) is an action-adventure game developed by Ubisoft Montreal and published by Ubisoft in late 2004 on PC and contemporary console platforms.
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